The Coney Island Experience was created for the Love Never Dies official site as an interactive playground of funfair games. Love Never Dies is the follow up to the hugely successful Phantom of the Opera written Andrew Lloyd Webber. I have to say that it’s one of the most visually rich sites I’ve worked on so far, and also a lot of fun to design.
To create Coney Island a 3D model was first created and textured. The model consists of over a million faces and 250megs of textures. From this fly though renders were created for each point in the funfair out-putting over 17 Gigs of HD frames.
Each game was firstly visualised in PhotoShop combining 3D renders, photography and hand drawn elements and then put together in flash. Visitors to the site can sign up and save their scores to game and global leader boards.
I found myself with some down time this morning and decided to see how under1roof was getting on. Amazed that it has collected well over 52,000 images and counting I decided to have a quick play with the colour indexing shizzle. Very quickly I made a little flash wotsit that takes an image then talks to under1roof asking for a random image matching the same colour as each pixel.
It took ages for it to request, load and draw the above image over the web, so much so that I left it while fitting a floor in my loft, but the end result is kinda cool! “Make an image out of other images” thats another one to cross off my list.
Developed as part of the Becks Music Inspired Art campaign. The installations are being set up across 12 sites in London allowing users to plug in any music player, then playing music into the installations, artwork is generated from the music. The end results are collected and uploaded into an online gallery.
As music is played into the installations, the app listens to volume and pitch while drawing in real time abstract artwork. For each minute of the day a different complementary colour palette is used and over 250 random brush shapes were generated. The finished designs are then uploaded into flicker.
Built using Flash and Zinc, each kiosk has its own FTP engine that pushes the finished designs to the web, tagging and cataloging them. Created at Outside line studio.