"news" Category


Reprisal released


Sunday, May 27, 2012

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Last Sunday at the stroke of midnight, Reprisal was released. An on-line RTS game made in homage to Populous that’s been a personal project for almost a year. Seven days on from the release and it’s already had well over 100,000 plays and been featured on numerous gaming sites. Being my first attempt at a game, this has been overwhelmingly incredible to see.

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Edge magazine “Its chunky, and fashionable, pixel visuals are augmented with an attractive, tilt-shifted depth of field effect that gives the game a unique look, while the cheerful tutorial leads you through the game’s territory-conquering gameplay with easy charm.

Download the full desktop version of Reprisal for free!

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From the press release:

You must guide your tribe to island glory by either collecting lost totems or reprising the land removing any tribes that may stand in your way. Totems will allow you to control nature itself, from raising or lowering land to summoning fire from the sky, volcanoes, tidal waves and many more.

Developed by Jon Caplin over the course of a year, Reprisal has been made in homage to Populous, one of the first ‘god’ type games made. Jon’s background in games consisted of playing them rather than making them, with Reprisal being his first, applying his background in fine art and graphic design to the task.

Reprisal combines nostalgic pixel graphics, tilt shift effects and a complement of 8 chiptunes by Eric Skiff.

From the moment of using a Spectrum 16k home computer the fascination of pushing little coloured blocks around a TV screen took hold. Spending what seemed like hours typing in code listings from magazines, just to draw a graphic of a union jack … and then finding you’d entered a number wrong so it was all messed up will hit a heart string with a generation of home coders I’m sure. The coding seed was sown even though I didn’t realise it back then.

Progressing to a Commodore Amiga 500 and playing Populous, I realised the power of capturing someone’s attention making them lose hours of their lives playing games. I fell in love with those little pixel guys!

I made Reprisal in homage to Populous and most of the development is done from memories of the game. Approaching the game as a personal graphic design project it began as a way to fill time recovering from a broken jaw. Hopefully it will re-introduce gamers to the original, simplistic genius of the early ‘god’ games.

 

Soon …


Thursday, January 5, 2012

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Design and illustration work for mobile app. Last 17 – Revolutionizing pixels one at a time, watch this space …

mixibits – make your own mix tapes


Friday, April 8, 2011

Mixibits.com is quite simply a site dedicated to restoring the love for the humble audio cassette. On its most simple level it is about finding tracks that you love and sharing them with other people, at its most complex it is a religion…

Mix now www.mixibits.com
Lovingly mixed by last17 collective

Entered straight in at #1 on the DesignCharts, 17th April 2011

Driving across America …


Thursday, October 1, 2009

1 car, 17 Days, New York to San Francisco.

Announcing underoneroof


Wednesday, May 6, 2009

underoneroof

Hopefully this may help all designer’s and creative’s alike who keep track of visual drop site’s like ffffound, dropular and yayeverday. After spending a good 15mins each morning when I get into the studio browsing through what’s new on each site, I decided to try and full everything together on one handy page with the ability for bookmarking images.

Embracing the mash-up mentality here’s underoneroof

It’s still in very early stage’s but hopefully you may find it useful as I know I do! It will let you bookmark image’s without the need of signing up, just browse and go. I must stress that all credit for the resources found on the site remains with the original sites and their communities. Just think of this as a glorified RSS reader (which it is I guess!) Enjoy